Earnings. Any sensible game developer wants the fruit of the hard labor and all the creative energy invested in the project to result in some sort of revenue. At times, it’s enough for the guys to break even, at times – the hopes are high for another surprise blockbuster, enjoyed by million-headed legions of newfound fans. Whatever is the case, it is nice to see some money floating in at the end of any development cycle.
Ads. A seemingly well-intended marketing formula that evolved into an uncontrollable, annoying, mood-dwrecking web phenomena. We all hate them, we all do everything to avoid them. However, the system behind them has a lot of positive potential hidden within it, re-discovered with the rise of the mobile gaming
We love playing video games. And what’s not to love - with the chance to explore unique worlds filled with unique characters and secrets for us to discover, there’s hardly a better way to relieve our stress and learn a valuable lesson or two on the way. With 1,8 billion active gamers today, we think it’s time to elevate this relationship to the next level.
Let's face it - the new iPhone X is pretty much a flawless technical feat. With that said, though, TheMonetizr has come up with an idea of how to make the precious Apple flagship phone even more attractive. After all, remember - a new iPhone means an entirely new platform of opportunities for your game!
What is this thing? How does it work? Should I read this piece at all? And why there's a tiny Iron Man there? Give it a shot, and you'll find out! An in-depth interview about all the reasons why you should love TheMonetizr!