Case studies and use cases...

We are proud of all the partners we are working with. We always strive for their success and customer happiness. We care much about fan satisfaction, therefore we always emphasize our partner relationships as our key priority.


Cubiques 2 is the sequel of our acclaimed indie game "Cubiques".

In this new sequel multiple cubes invade this simplistic but very challenging world. Every movement must be well thought out since each movement can affect multiple cubes in the environment.


GUTS is an ultra-violent unique fighting game where players must dismember their opponents by chopping off arms and legs. Even while missing a limb or two, the brawl continues until one fighter emerges victorious.

Fancy Dogs

A cute and addictive match three game where you can dress up fancy looking dogs šŸ¶ by solving puzzles.

It's an exciting journey of collecting various dog breeds, dress them up with awesome looking costume sets, capture funny moments and show them off to your friends and family. 

The game is available on Android & iOS.

Iā€™m really blown away with the results, it went beyond my expectation, Iā€™m really satisfied and glade I contacted you guys.
— Souhail Razzouk | Nightly TREX game


Hatch-It! is a 70 level puzzle game, designed for everyone who loves adventure puzzles.

In the game where a small šŸ¤– robot saves šŸ„š un-hatched baby dinosaurs.

The game is developed by Multivarious Games from Columbus OH, and is available on Android and iOS devices.

Fancy Cats

Fancy Cats used TheMonetizr Unity SDK to create game merchandise shop for iOS and Android games

Bring Me Cakes

Bring me cakes is a brand new game based on a famous fairy tale.

You are playing for a Little Red Riding Hood who is carrying cakes to her sweet Granny. Granny in turn is waiting for you all the gameplay time.

The merchandise looks incredible! You and your team did awesome work. The mug, the Azura Phone Case, the Cap the stickers and even the pins look very awesome. I feel like one of my dream has been fulfilled.
— Martin Desrosiers | Azura Games